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Title | JetWars Dev Blog – Building a realistic flight sim with Irrlicht Engine and Bullet Physics |
Description | JetWars Dev Blog Building a realistic flight sim with Irrlicht Engine and Bullet Physics Library Menu Home About Contact Download Cameras One of the few t |
Keywords | N/A |
WebSite | jetwars.net |
Host IP | 66.96.149.21 |
Location | United States |
Site | Rank |
US$1,737
Last updated: 2023-05-09 00:12:09
jetwars.net has Semrush global rank of 0. jetwars.net has an estimated worth of US$ 1,737, based on its estimated Ads revenue. jetwars.net receives approximately 200 unique visitors each day. Its web server is located in United States, with IP address 66.96.149.21. According to SiteAdvisor, jetwars.net is safe to visit. |
Purchase/Sale Value | US$1,737 |
Daily Ads Revenue | US$1 |
Monthly Ads Revenue | US$48 |
Yearly Ads Revenue | US$577 |
Daily Unique Visitors | 13 |
Note: All traffic and earnings values are estimates. |
Host | Type | TTL | Data |
jetwars.net. | A | 3598 | IP: 66.96.149.21 |
jetwars.net. | NS | 3600 | NS Record: ns2.ipage.com. |
jetwars.net. | NS | 3600 | NS Record: ns1.ipage.com. |
jetwars.net. | MX | 3600 | MX Record: 30 mx.jetwars.net. |
jetwars.net. | TXT | 3600 | TXT Record: v=spf1 ip4:66.96.128.0/18 ?all |
JetWars Dev Blog Building a realistic flight sim with Irrlicht Engine and Bullet Physics Library Menu Home About Contact Download Cameras One of the few things I find a bit clunky in Irrlicht is the camera API. You can find the documentation at irr::scene::ICameraSceneNode . It includes features for animation, such as member variables for rotation and motion speed, and mapping keys to particular animations. I found this a bit strange. Wouldn’t you rather have the animations tied to events in the game rather than directly to control inputs? I suppose it might provide a more consistent and responsive feel for certain types of games. Anyway, the important point here is that this isn’t really appropriate for a vehicle simulation . We just want the camera to move with the vehicle. So we’re going to ignore these features, and manipulate the camera directly. It’s also worth noting that the examples that come with Irrlicht and others that you can find around the net, generally don’t use the |
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